I was looking at making a viking outfit , as for quite a while its something that came of some interest , I found quite a nice reference which i found to be not really viking but certainly a very rough and ready warrior, I wont post the image here ... as well ... I dont want to pre-empt what might be the death of me modelling wise , but its gonna be a push , so I will post lots here as I do , and if possible i will post some videos up of the process, but as I tend to have a strange workflow process, its just about my limit posting development pictures, anyway ....... so it has started
Ive exported a taller AV from SL and loaded it into Blender, Ive roughed out the pants so far but its the rest that is the difficult part but here goes.
Ive exported a taller AV from SL and loaded it into Blender, Ive roughed out the pants so far but its the rest that is the difficult part but here goes.
So anyway , latest update ... ive done a lot on this , but again , its early and its not going to be a lightweight outfit., I know most people are more interestest in tutorials than WIP, and i do have some tutorials comming soon
Ive done a little bit of Zbrush work on this outfit, to the most part im not over confident with the texture work as yet , as it all seams a little bit too clean and harsh , but that will soon be over come, anyway ... this is it so far
okey dokies, my latest outfit is progressing quite well really , my workflow .. is essentially model it in Blender, then export the OBJ into zbrush to do the detailing, then create a normal map for blender. I know it seams convoluted , but it does work ok , i will do a workflow tutorial at some point
anyway .. heres the latest WIP pic
Latest WIP
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